Symphony Of Empires
Eng3D::OpenGL Namespace Reference

Classes

class  Framebuffer
 
class  VAO
 
class  VBO
 
class  EBO
 
class  Option
 Option that is passed to the GLSL transpiler for preprocessing the shaders and programming them on the fly. More...
 
class  Shader
 OpenGL shader object. More...
 
class  VertexShader
 
class  FragmentShader
 
class  GeometryShader
 
class  TessControlShader
 
class  TessEvalShader
 
class  Program
 

Detailed Description

Todo:
We aren't deleting the OpenGL objects!!!!