#include <mesh.hpp>
Definition at line 51 of file mesh.hpp.
◆ VBO() [1/4]
Eng3D::OpenGL::VBO::VBO |
( |
unsigned int |
_id | ) |
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◆ VBO() [2/4]
Eng3D::OpenGL::VBO::VBO |
( |
| ) |
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◆ ~VBO()
Eng3D::OpenGL::VBO::~VBO |
( |
| ) |
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◆ VBO() [3/4]
Eng3D::OpenGL::VBO::VBO |
( |
const VBO & |
| ) |
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delete |
◆ VBO() [4/4]
Eng3D::OpenGL::VBO::VBO |
( |
VBO && |
rhs | ) |
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noexcept |
◆ bind()
void Eng3D::OpenGL::VBO::bind |
( |
| ) |
const |
◆ get_id()
unsigned int Eng3D::OpenGL::VBO::get_id |
( |
| ) |
const |
◆ operator=()
The documentation for this class was generated from the following files: