#include <mesh.hpp>
Definition at line 38 of file mesh.hpp.
◆ VAO() [1/4]
Eng3D::OpenGL::VAO::VAO |
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unsigned int |
_id | ) |
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◆ VAO() [2/4]
Eng3D::OpenGL::VAO::VAO |
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◆ ~VAO()
Eng3D::OpenGL::VAO::~VAO |
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◆ VAO() [3/4]
Eng3D::OpenGL::VAO::VAO |
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const VAO & |
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delete |
◆ VAO() [4/4]
Eng3D::OpenGL::VAO::VAO |
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VAO && |
rhs | ) |
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noexcept |
◆ bind()
void Eng3D::OpenGL::VAO::bind |
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const |
◆ get_id()
unsigned int Eng3D::OpenGL::VAO::get_id |
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const |
◆ operator=()
The documentation for this class was generated from the following files: