Symphony Of Empires
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#include <framebuffer.hpp>
Public Member Functions | |
Framebuffer () | |
~Framebuffer () | |
void | set_texture (int index, const Eng3D::Texture &texture) |
void | use () |
Definition at line 31 of file framebuffer.hpp.
Eng3D::OpenGL::Framebuffer::Framebuffer | ( | ) |
Definition at line 37 of file framebuffer.cpp.
Eng3D::OpenGL::Framebuffer::~Framebuffer | ( | ) |
Definition at line 42 of file framebuffer.cpp.
void Eng3D::OpenGL::Framebuffer::set_texture | ( | int | index, |
const Eng3D::Texture & | texture | ||
) |
void Eng3D::OpenGL::Framebuffer::use | ( | ) |