- g -
- GameState()
: GameState
- gen_mipmaps()
: Eng3D::Texture
- gen_text()
: Eng3D::FontSDF
, Eng3D::TextureManager
- GeometryShader()
: Eng3D::OpenGL::GeometryShader
- get()
: Manager< K, V >
- get_abs_path()
: Eng3D::IO::Asset::Base
- get_allies()
: Nation
- get_attacker_unit_ids()
: Province::Battle
- get_attractiveness()
: Province
- get_average_time_ms()
: Eng3D::BenchmarkTask
- get_buffer()
: Eng3D::Deser::Archive
, UI::Input
, UI::NumericInput
- get_buildings()
: Province
- get_by_id()
: Eng3D::StringManager
- get_changed_control_provinces()
: ProvinceManager
- get_changed_owner_provinces()
: ProvinceManager
- get_client_hint()
: Nation
- get_cursor_map_pos()
: Eng3D::Camera
, Eng3D::FlatCamera
, Eng3D::OrbitCamera
- get_day()
: World
- get_defender_unit_ids()
: Province::Battle
- get_dist_from_equator()
: World
- get_dividends()
: Building::Investment
- get_element()
: UI::TableRow
- get_fd()
: Eng3D::Networking::Client
- get_fps()
: Eng3D::Profiler
- get_highest_priority_province()
: AIManager
- get_icon_path()
: Commodity
, Ideology
, Religion
, TerrainType
, UnitType
- get_id()
: Eng3D::OpenGL::EBO
, Eng3D::OpenGL::Program
, Eng3D::OpenGL::Shader
, Eng3D::OpenGL::VAO
, Eng3D::OpenGL::VBO
, Eng3D::StringRef
, Entity< T >
, World
- get_identifier()
: Eng3D::GLSL::Context
- get_instance()
: Eng3D::State
, Eng3D::StringManager
, Manager< K, V >
, World
- get_item()
: DiscreteDistribution< T >
- get_largest_time_ms()
: Eng3D::BenchmarkTask
- get_literal()
: Eng3D::GLSL::Context
- get_map_pos()
: Eng3D::Camera
, Eng3D::FlatCamera
, Eng3D::OrbitCamera
- get_map_size()
: Eng3D::Camera
- get_max_output_amount()
: Building
- get_month()
: World
- get_multiple()
: Eng3D::IO::PackageManager
- get_multiple_prefix()
: Eng3D::IO::PackageManager
- get_nation_flag()
: GameState
- get_nation_risk()
: AIManager
- get_operating_ratio()
: Building
- get_option()
: Eng3D::OpenGL::Option
- get_options()
: MapOptions
- get_output_amount()
: Building
- get_ownership()
: Building::Investment
- get_path()
: Unit
- get_paths()
: Eng3D::IO::PackageManager
- get_pixel()
: Eng3D::BinaryImage
- get_pos()
: Province
, Unit
- get_price_delta()
: Product
- get_profit()
: Building
- get_projection()
: Eng3D::Camera
- get_province_opt()
: MapRender
- get_province_units()
: UnitManager
- get_rand()
: AIManager
- get_random()
: Eng3D::Color
- get_relation()
: World
- get_research_points()
: Nation
- get_row()
: UI::Table< T >
- get_selected_units()
: ClientState
- get_size()
: Eng3D::IO::Asset::Base
, Eng3D::IO::Asset::File
- get_strength()
: Unit
- get_string()
: Eng3D::StringRef
- get_subideology()
: Nation
- get_target_province_id()
: Unit
- get_tasks()
: Eng3D::Profiler
- get_tax()
: Nation
- get_tile_province_id()
: MapRender
- get_tile_screen_pos()
: Eng3D::Camera
- get_tile_world_pos()
: Eng3D::Camera
, Eng3D::FlatCamera
, Eng3D::OrbitCamera
- get_total_investment()
: Building
- get_trade_cost()
: Economy::Trade
- get_unique()
: Eng3D::IO::PackageManager
- get_unit_current_province()
: UnitManager
- get_upgrade_cost()
: Building
- get_value()
: Eng3D::Color
, UI::Checkbox
, UI::ProgressBar
- get_view()
: Eng3D::Camera
, Eng3D::FlatCamera
, Eng3D::OrbitCamera
- get_white()
: Eng3D::TextureManager
- get_world_pos()
: Eng3D::Camera
- get_y_bounds()
: UI::Widget
- get_year()
: World
- give_province()
: Nation
- Glyph()
: Eng3D::Glyph
- Group()
: UI::Group
- guillotine()
: Eng3D::Texture