Symphony Of Empires
ProvinceManager Class Reference

#include <province.hpp>

Public Member Functions

 ProvinceManager ()=default
 
void mark_province_owner_changed (ProvinceId province_id)
 
void mark_province_control_changed (ProvinceId province_id)
 
void clear ()
 
const std::vector< ProvinceId > & get_changed_owner_provinces () const
 
const std::vector< ProvinceId > & get_changed_control_provinces () const
 
bool is_provinces_changed () const
 

Detailed Description

Definition at line 171 of file province.hpp.

Constructor & Destructor Documentation

◆ ProvinceManager()

ProvinceManager::ProvinceManager ( )
default

Member Function Documentation

◆ clear()

void ProvinceManager::clear ( )
inline

Definition at line 187 of file province.hpp.

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◆ get_changed_control_provinces()

const std::vector<ProvinceId>& ProvinceManager::get_changed_control_provinces ( ) const
inline

Definition at line 196 of file province.hpp.

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◆ get_changed_owner_provinces()

const std::vector<ProvinceId>& ProvinceManager::get_changed_owner_provinces ( ) const
inline

Definition at line 192 of file province.hpp.

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◆ is_provinces_changed()

bool ProvinceManager::is_provinces_changed ( ) const
inline

Definition at line 200 of file province.hpp.

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◆ mark_province_control_changed()

void ProvinceManager::mark_province_control_changed ( ProvinceId  province_id)
inline

Definition at line 183 of file province.hpp.

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◆ mark_province_owner_changed()

void ProvinceManager::mark_province_owner_changed ( ProvinceId  province_id)
inline

Definition at line 179 of file province.hpp.

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The documentation for this class was generated from the following file: