Here is a list of all class members with links to the classes they belong to:
- n -
- n_clients
: Eng3D::Networking::Server
- name
: BuildingType
, Commodity
, Decision
, Eng3D::BenchmarkTask
, Eng3D::GLSL::Define
, Eng3D::GLSL::Function
, Eng3D::GLSL::Type
, Eng3D::GLSL::Variable
, Eng3D::IO::Package
, Event
, Ideology
, Ideology::Subideology
, Language
, Nation::ClientHint
, Nation
, PopType
, Province
, Religion
, Technology
, TerrainType
, Treaty
, UnitType
- nation_flags
: GameState
, Map
- nation_labels
: Map
- NationId()
: NationId
- nations_risk_factor
: AIManager
- NationView()
: Interface::NationView
- near_plane
: Eng3D::Camera
- NEAREST
: Eng3D::TextureOptions
- NEAREST_LINEAR_MIPMAP
: Eng3D::TextureOptions
- NEAREST_MIPMAP
: Eng3D::TextureOptions
- needs_to_sync
: World
- neighbors
: Floor1
- neighbour_ids
: Province
- netloop()
: Client
, Server
- new_table()
: Interface::IndustryWindow
- NewUnit()
: NewUnit
- next_seg
: stb_vorbis
- node
: ConnectedNode
- noise
: MapOptions
- normal_map
: Eng3D::Material
- noun
: Language
- nuclei
: Province
- num
: UI::ChartData
- num_req_workers
: BuildingType
- number_of_books
: Floor0
- NumericInput()
: UI::NumericInput