Symphony Of Empires
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#include <event.hpp>
Public Attributes | |
Eng3D::StringRef | name |
Eng3D::StringRef | effects |
Eng3D::StringRef | extra_data |
int | do_decision_function = 0 |
Public Attributes inherited from RefnameEntity< DecisionId > | |
Eng3D::StringRef | ref_name |
Public Attributes inherited from Entity< T > | |
Id | cached_id |
Id used to speed up Id lookups on any context. More... | |
Additional Inherited Members | |
Public Types inherited from Entity< T > | |
using | Id = T |
Public Member Functions inherited from Entity< T > | |
constexpr | Entity () noexcept=default |
constexpr | Entity (Entity &&) noexcept=default |
constexpr | Entity (const Entity &) noexcept=default |
constexpr Entity & | operator= (const Entity &) noexcept=default |
constexpr | ~Entity () noexcept=default |
constexpr bool | is_invalid () const |
Checks if the current id is invalid. More... | |
constexpr bool | is_valid () const |
Checks if the current id is valid. More... | |
constexpr | operator Id () const noexcept |
constexpr | operator size_t () const noexcept |
constexpr Id | get_id () const |
Static Public Member Functions inherited from Entity< T > | |
constexpr static Id | invalid () |
Returns an invalid id. More... | |
constexpr static bool | is_invalid (Id id) |
Checks if the id is not valid. More... | |
constexpr static bool | is_valid (Id id) |
Checks if the id is valid. More... | |
int Decision::do_decision_function = 0 |
Eng3D::StringRef Decision::effects |
Eng3D::StringRef Decision::extra_data |
Eng3D::StringRef Decision::name |