Symphony Of Empires
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#include <glsl_trans.hpp>
Public Member Functions | |
Variable ()=default | |
~Variable ()=default | |
Public Attributes | |
enum Eng3D::GLSL::VariableType | type |
std::string | type_name |
std::string | name |
bool | is_const |
int | layout_n |
Definition at line 64 of file glsl_trans.hpp.
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default |
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default |
bool Eng3D::GLSL::Variable::is_const |
Definition at line 72 of file glsl_trans.hpp.
int Eng3D::GLSL::Variable::layout_n |
Definition at line 73 of file glsl_trans.hpp.
std::string Eng3D::GLSL::Variable::name |
Definition at line 71 of file glsl_trans.hpp.
enum Eng3D::GLSL::VariableType Eng3D::GLSL::Variable::type |
Definition at line 67 of file glsl_trans.hpp.
std::string Eng3D::GLSL::Variable::type_name |
Definition at line 70 of file glsl_trans.hpp.