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Symphony Of Empires
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#include <event.hpp>


Public Member Functions | |
| void | take_decision (Nation &sender, Decision &dec) |
Public Member Functions inherited from Entity< T > | |
| constexpr | Entity () noexcept=default |
| constexpr | Entity (Entity &&) noexcept=default |
| constexpr | Entity (const Entity &) noexcept=default |
| constexpr Entity & | operator= (const Entity &) noexcept=default |
| constexpr | ~Entity () noexcept=default |
| constexpr bool | is_invalid () const |
| Checks if the current id is invalid. More... | |
| constexpr bool | is_valid () const |
| Checks if the current id is valid. More... | |
| constexpr | operator Id () const noexcept |
| constexpr | operator size_t () const noexcept |
| constexpr Id | get_id () const |
Public Attributes | |
| Eng3D::StringRef | name |
| std::vector< NationId > | receiver_ids |
| std::vector< Decision > | decisions |
| Eng3D::StringRef | text |
| Eng3D::StringRef | title |
| Eng3D::StringRef | extra_data |
| bool | checked = false |
| int | conditions_function = 0 |
| int | do_event_function = 0 |
Public Attributes inherited from RefnameEntity< EventId > | |
| Eng3D::StringRef | ref_name |
Public Attributes inherited from Entity< T > | |
| Id | cached_id |
| Id used to speed up Id lookups on any context. More... | |
Additional Inherited Members | |
Public Types inherited from Entity< T > | |
| using | Id = T |
Static Public Member Functions inherited from Entity< T > | |
| constexpr static Id | invalid () |
| Returns an invalid id. More... | |
| constexpr static bool | is_invalid (Id id) |
| Checks if the id is not valid. More... | |
| constexpr static bool | is_valid (Id id) |
| Checks if the id is valid. More... | |
| int Event::conditions_function = 0 |
| Eng3D::StringRef Event::extra_data |
| Eng3D::StringRef Event::name |
| Eng3D::StringRef Event::text |
| Eng3D::StringRef Event::title |