Symphony Of Empires
ConnectedNode Class Reference
Collaboration diagram for ConnectedNode:

Public Member Functions

 ConnectedNode ()
 
 ConnectedNode (const std::vector< glm::vec3 > &_river)
 
 ~ConnectedNode ()=default
 

Public Attributes

ConnectedNodenode = nullptr
 
std::unique_ptr< std::vector< glm::vec3 > > river
 

Detailed Description

Definition at line 61 of file rivers.cpp.

Constructor & Destructor Documentation

◆ ConnectedNode() [1/2]

ConnectedNode::ConnectedNode ( )
inline

Definition at line 65 of file rivers.cpp.

◆ ConnectedNode() [2/2]

ConnectedNode::ConnectedNode ( const std::vector< glm::vec3 > &  _river)
inline

Definition at line 71 of file rivers.cpp.

◆ ~ConnectedNode()

ConnectedNode::~ConnectedNode ( )
default

Member Data Documentation

◆ node

ConnectedNode* ConnectedNode::node = nullptr

Definition at line 63 of file rivers.cpp.

◆ river

std::unique_ptr<std::vector<glm::vec3> > ConnectedNode::river

Definition at line 64 of file rivers.cpp.


The documentation for this class was generated from the following file: