Symphony Of Empires
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#include <glsl_trans.hpp>
Public Attributes | |
std::string | name |
std::string | value |
Definition at line 102 of file glsl_trans.hpp.
std::string Eng3D::GLSL::Define::name |
Definition at line 104 of file glsl_trans.hpp.
std::string Eng3D::GLSL::Define::value |
Definition at line 105 of file glsl_trans.hpp.