Here is a list of all class members with links to the classes they belong to:
- f -
- f
: float_conv
, stb_vorbis
- f_start
: stb_vorbis
- far_plane
: Eng3D::Camera
- fast_huffman
: Codebook
- fd
: Eng3D::Networking::Client
, Eng3D::Networking::Server
, Eng3D::Networking::SocketStream
- file
: Interface::LoadGameBtnData
- Filter
: Eng3D::TextureOptions
- finalY
: stb_vorbis
- fire_special_event()
: World
- first
: tbb::blocked_range< It >
- first_audio_page_offset
: stb_vorbis
- first_decode
: stb_vorbis
- flags
: BuildingType
, Nation
- FlatCamera()
: Eng3D::FlatCamera
- flex
: UI::Widget
- flex_align
: UI::Widget
- flex_gap
: UI::Widget
- flex_justify
: UI::Widget
- floor0
: Floor
- floor1
: Floor
- floor1_multiplier
: Floor1
- floor_config
: stb_vorbis
- floor_count
: stb_vorbis
- floor_types
: stb_vorbis
- flush_packets()
: Eng3D::Networking::ServerClient
- focus_tech_id
: Nation
- Font()
: Eng3D::TrueType::Font
- font
: UI::Widget
- FontSDF()
: Eng3D::FontSDF
- for_each()
: Eng3D::Freelist< T >
- foreground
: UI::Context
- foreign_ownership
: Policies
- form_packet()
: Action::BuildingAdd
, Action::BuildingStartProducingUnit
, Action::DiploDeclareWar
, Action::FocusTech
, Action::NationTakeDecision
, Action::NationUpdate
, Action::ProvinceUpdate
, Action::SelectNation
, Action::UnitAdd
, Action::UnitMove
, Action::UnitRemove
, Action::UnitUpdate
- Format
: Eng3D::TextureOptions
- format
: Eng3D::TextureOptions
- fov
: Eng3D::Camera
- fp
: Eng3D::IO::Asset::File
- FragmentShader()
: Eng3D::OpenGL::FragmentShader
- Framebuffer()
: Eng3D::OpenGL::Framebuffer
- from_file()
: Eng3D::BinaryImage
, Eng3D::Deser::Archive
- from_sdl()
: Eng3D::Event::Key
, Eng3D::Event::MouseButton
- funcs
: Eng3D::GLSL::Context