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Symphony Of Empires
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#include <event.hpp>
Public Types | |
| enum class | Type : unsigned char { NONE , LEFT , MIDDLE , RIGHT } |
Public Member Functions | |
| Eng3D::Event::MouseButton::Type | from_sdl (int sdl) |
Public Attributes | |
| Eng3D::Event::MouseButton::Type | type = Eng3D::Event::MouseButton::Type::NONE |
| Button that is checked. More... | |
| bool | hold |
| Whetever the button is being held. More... | |
| glm::ivec2 | pos |
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strong |
| Eng3D::Event::MouseButton::Type Eng3D::Event::MouseButton::from_sdl | ( | int | sdl | ) |
| bool Eng3D::Event::MouseButton::hold |
| Eng3D::Event::MouseButton::Type Eng3D::Event::MouseButton::type = Eng3D::Event::MouseButton::Type::NONE |