Symphony Of Empires
|
#include <event.hpp>
Public Types | |
enum class | Type : unsigned char { NONE , LEFT , MIDDLE , RIGHT } |
Public Member Functions | |
Eng3D::Event::MouseButton::Type | from_sdl (int sdl) |
Public Attributes | |
Eng3D::Event::MouseButton::Type | type = Eng3D::Event::MouseButton::Type::NONE |
Button that is checked. More... | |
bool | hold |
Whetever the button is being held. More... | |
glm::ivec2 | pos |
|
strong |
Eng3D::Event::MouseButton::Type Eng3D::Event::MouseButton::from_sdl | ( | int | sdl | ) |
bool Eng3D::Event::MouseButton::hold |
Eng3D::Event::MouseButton::Type Eng3D::Event::MouseButton::type = Eng3D::Event::MouseButton::Type::NONE |