27 #include "eng3d/ui/window.hpp"
28 #include "eng3d/ui/div.hpp"
29 #include "eng3d/ui/table.hpp"
IndustryWindow(GameState &gs)
static UI::Table< uint32_t > * new_table(GameState &gs, int _x, int _y, int _w, int _h, std::vector< ProvinceId > provinces, UI::Widget *parent)
A dynamic/smart table that can sort elements by ascending/descending order.
Window widget, this widget is similar to a Group widget, the key difference is that this one can be m...