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Symphony Of Empires
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#include <vector>#include <bitset>#include <unordered_set>#include "objects.hpp"#include "product.hpp"

Go to the source code of this file.
Classes | |
| struct | BuildingType |
| Type for military outposts. More... | |
| struct | Eng3D::Deser::Serializer< BuildingType > |
| struct | Building |
| A military outpost, on land serves as a "spawn" place for units When adjacent to a water tile this serves as a shipyard for spawning naval units. More... | |
| struct | Building::Investment |
| struct | Eng3D::Deser::Serializer< Building::Investment > |
| struct | Eng3D::Deser::Serializer< Building > |