Symphony Of Empires
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#include <vector>
#include <bitset>
#include <unordered_set>
#include "objects.hpp"
#include "product.hpp"
Go to the source code of this file.
Classes | |
struct | BuildingType |
Type for military outposts. More... | |
struct | Eng3D::Deser::Serializer< BuildingType > |
struct | Building |
A military outpost, on land serves as a "spawn" place for units When adjacent to a water tile this serves as a shipyard for spawning naval units. More... | |
struct | Building::Investment |
struct | Eng3D::Deser::Serializer< Building::Investment > |
struct | Eng3D::Deser::Serializer< Building > |