Symphony Of Empires
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#include <vector>
#include <string>
#include <map>
#include <cstdint>
#include <glm/vec3.hpp>
#include <glm/vec2.hpp>
#include "eng3d/mesh.hpp"
#include "eng3d/io.hpp"
Go to the source code of this file.
Classes | |
struct | Eng3D::SimpleModel |
A simple object - use these to store "simple" objects that MAY repeat. More... | |
struct | Eng3D::Model |
A complex object being composed by many simple objects. More... | |
class | Eng3D::ModelManager |
Namespaces | |
Eng3D | |
Eng3D::OpenGL | |