Symphony Of Empires
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A complex object being composed by many simple objects. More...
#include <model.hpp>
Public Member Functions | |
Model ()=default | |
virtual | ~Model ()=default |
Model (const Model &)=delete | |
Model (Model &&) noexcept=default | |
Model & | operator= (const Model &)=delete |
virtual void | draw (const Eng3D::OpenGL::Program &shader, int instances=0) const |
Public Attributes | |
std::vector< Eng3D::SimpleModel > | simple_models |
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default |
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virtualdefault |
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delete |
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defaultnoexcept |
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inlinevirtual |
std::vector<Eng3D::SimpleModel> Eng3D::Model::simple_models |