- p -
- p_first
: stb_vorbis
- p_last
: stb_vorbis
- package_man
: Eng3D::State
- packages
: Eng3D::IO::PackageManager
- packet_bytes
: stb_vorbis
- packets
: Eng3D::Networking::Client
, Eng3D::Networking::ServerClient
- padding
: UI::Widget
- page_crc_tests
: stb_vorbis
- page_end
: ProbedPage
- page_flag
: stb_vorbis
- page_start
: ProbedPage
- parallax
: MapOptions
- parent
: UI::Widget
- part_size
: Residue
- partition_class_list
: Floor1
- partitions
: Floor1
- path
: Eng3D::IO::Asset::Base
- paused
: GameState
- penalty
: TerrainType
- piechart_overlay
: UI::Context
- piechart_shader
: UI::Context
- plane_bounds
: Eng3D::Glyph
- player_count
: Eng3D::Networking::Server
- pluralism
: Policies::Political
- political
: Ideology::Subideology
, Policies
- pop_dividends
: Building
- pop_id
: NewUnit
, Unit
- pop_tax
: Policies
- pops
: Province
- pos
: Eng3D::Event::MouseButton
, Eng3D::Event::MouseMotion
, Eng3D::Event::MouseWheel
- potential_risk
: AIManager
- pred
: Eng3D::Networking::Packet
- prestige
: Nation
- previous_length
: stb_vorbis
- previous_window
: stb_vorbis
- price
: Economy::Market
, Product
- price_delta
: Product
- primitive_type
: Eng3D::GLSL::Type
- private_dividends
: Building
- private_ownership
: Policies
- produced
: Product
- production_queue
: GameState
- production_scale
: Building
- production_tab
: Interface::ArmyView
- products
: Province
- profiler
: GameState
, World
- profiler_view
: GameState
- projection
: UI::Context
- prompt_queue
: UI::Context
- prompt_queue_mutex
: UI::Context
- province
: Interface::ProvinceBuildingTab
, Interface::ProvinceEconomyTab
, Interface::ProvinceEditLanguageTab
, Interface::ProvinceEditTerrainTab
- province_id
: NewUnit
- province_ids
: TreatyClause::AnnexProvince
, TreatyClause::LiberateNation
- province_labels
: Map
- province_manager
: World
- province_selected
: Map
- province_units
: UnitManager
- ptr
: Eng3D::Deser::Archive
- puppet_master_id
: Nation
- push_mode
: stb_vorbis