- c -
- C
: stb_vorbis
- cached_id
: Entity< T >
- camera
: Map
- capacity
: UnitType
- capital_id
: Nation
- capitalism
: Policies::Economic
- center
: Eng3D::Label3D
- chan
: Mapping
- channel_buffer_end
: stb_vorbis
- channel_buffer_start
: stb_vorbis
- channel_buffers
: stb_vorbis
- channels
: stb_vorbis
, stb_vorbis_info
- chase
: Eng3D::FlatCamera
, Eng3D::OrbitCamera
- checked
: Event
- children
: UI::Widget
- circumference
: Eng3D::OrbitCamera
- city_lights
: MapOptions
- class_dimensions
: Floor1
- class_masterbooks
: Floor1
- class_subclasses
: Floor1
- classbook
: Residue
- classdata
: Residue
- classifications
: Residue
- clauses
: Treaty
- clickable_effect
: UI::Widget
- client
: GameState
- client_hints
: Nation
- client_state
: GameState
- client_username
: Nation
- clients
: Eng3D::Networking::Server
- clients_data
: Server
- clients_extra_data
: Server
- close
: UI::CandleData
- close_on_free
: stb_vorbis
- coastal_weight
: AIManager
- codebook_count
: stb_vorbis
- codebooks
: stb_vorbis
- codeword_lengths
: Codebook
- codewords
: Codebook
- collective_ownership
: Policies
- color
: Eng3D::BenchmarkTask
, Eng3D::Material
, Eng3D::MeshData< V, T, C >
, Ideology
, Ideology::Subideology
, Language
, Nation::ClientHint
, Province
, ProvinceColor
, Religion
, TerrainType
, UI::ChartData
- combo_form
: Language
- comment_list
: stb_vorbis
, stb_vorbis_comment
- comment_list_length
: stb_vorbis
, stb_vorbis_comment
- commodity
: Economy::Market
- commodity_market
: Economy::EconomyState
- commodity_production
: Nation
- compress
: MapOptions
- compressed
: Eng3D::TextureOptions
- conditions_function
: Event
- conn_btn
: Interface::MainMenuConnectServer
- connect_window
: Interface::MainMenu
- conqueror_weight
: AIManager
- controlled_provinces
: Nation
- controller_id
: Province
- cost
: Economy::Trade::Vertex
, Technology
- cost_eval
: Economy::Trade
- coupling_steps
: Mapping
- crc_so_far
: CRCscan
- curr_nation
: GameState
- curr_selected_nation
: Interface::LobbySelectView
- current_frame_time
: Eng3D::State
- current_loc
: stb_vorbis
- current_loc_valid
: stb_vorbis
- current_mode
: GameState
- current_policy
: Nation
- current_texture
: UI::Widget
- cursor_movement_axis_num
: Eng3D::State
- cursor_tex
: UI::Context