Symphony Of Empires
UI::CandleData Struct Reference

#include <candle.hpp>

Public Member Functions

 CandleData ()=default
 
 CandleData (float _open, float _close, float _min, float _max)
 
 ~CandleData ()=default
 

Public Attributes

float open = 0.f
 
float close = 0.f
 
float min = 0.f
 
float max = 0.f
 

Detailed Description

Definition at line 39 of file candle.hpp.

Constructor & Destructor Documentation

◆ CandleData() [1/2]

UI::CandleData::CandleData ( )
default

◆ CandleData() [2/2]

UI::CandleData::CandleData ( float  _open,
float  _close,
float  _min,
float  _max 
)
inline

Definition at line 41 of file candle.hpp.

◆ ~CandleData()

UI::CandleData::~CandleData ( )
default

Member Data Documentation

◆ close

float UI::CandleData::close = 0.f

Definition at line 55 of file candle.hpp.

◆ max

float UI::CandleData::max = 0.f

Definition at line 57 of file candle.hpp.

◆ min

float UI::CandleData::min = 0.f

Definition at line 56 of file candle.hpp.

◆ open

float UI::CandleData::open = 0.f

Definition at line 54 of file candle.hpp.


The documentation for this struct was generated from the following file: