Symphony Of Empires
framebuffer.hpp File Reference
#include "eng3d/texture.hpp"
Include dependency graph for framebuffer.hpp:

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Classes

class  Eng3D::OpenGL::Framebuffer
 

Namespaces

 Eng3D
 
 Eng3D::OpenGL
 

Typedefs

using Eng3D::Framebuffer = OpenGL::Framebuffer