Symphony Of Empires
decision.hpp
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16 //
17 // ----------------------------------------------------------------------------
18 // Name:
19 // client/interface/decision.hpp
20 //
21 // Abstract:
22 // Does some important stuff.
23 // ----------------------------------------------------------------------------
24 
25 #pragma once
26 
27 #include "eng3d/ui/window.hpp"
28 #include "eng3d/ui/button.hpp"
29 
30 #include "nation.hpp"
31 #include "world.hpp"
32 #include "client/game_state.hpp"
33 
34 namespace Interface {
35  class DecisionWindow: public UI::Window {
36  GameState& gs;
37  Event event;
38  public:
39  DecisionWindow(GameState& gs, Event event);
40  };
41 }
DecisionWindow(GameState &gs, Event event)
Definition: decision.cpp:39
Window widget, this widget is similar to a Group widget, the key difference is that this one can be m...
Definition: window.hpp:39
Definition: event.hpp:54