Symphony Of Empires
slider.hpp
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// Symphony of Empires
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// Copyright (C) 2021, Symphony of Empires contributors
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program. If not, see <https://www.gnu.org/licenses/>.
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//
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// ----------------------------------------------------------------------------
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// Name:
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// eng3d/ui/slider.hpp
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//
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// Abstract:
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// Does some important stuff.
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// ----------------------------------------------------------------------------
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#pragma once
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#include <cstddef>
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#include <deque>
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#include <functional>
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#include <vector>
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#include <string>
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#include "eng3d/ui/widget.hpp"
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#include "eng3d/ui/progress_bar.hpp"
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namespace
UI
{
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class
Slider
:
public
ProgressBar
{
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public
:
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Slider
(
int
x
,
int
y
,
unsigned
w,
unsigned
h,
float
min
,
float
max
,
Widget
* _parent =
nullptr
);
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virtual
~Slider
()
override
{}
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//virtual void on_render(Context& ctx, Eng3D::Rect viewport);
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float
max
;
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float
min
;
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float
value
;
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};
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}
UI::ProgressBar
Definition:
progress_bar.hpp:46
UI::Slider
Slider widget.
Definition:
slider.hpp:38
UI::Slider::~Slider
virtual ~Slider() override
Definition:
slider.hpp:41
UI::Slider::min
float min
Definition:
slider.hpp:44
UI::Slider::max
float max
Definition:
slider.hpp:43
UI::Slider::Slider
Slider(int x, int y, unsigned w, unsigned h, float min, float max, Widget *_parent=nullptr)
Definition:
slider.cpp:29
UI::Slider::value
float value
Definition:
slider.hpp:45
UI::Widget
The master widget all the other widgets inherit from, do not use directly instead use one of the many...
Definition:
widget.hpp:176
UI::Widget::y
int y
Definition:
widget.hpp:322
UI::Widget::x
int x
Definition:
widget.hpp:322
UI
Definition:
game_state.hpp:117
eng3d
src
ui
slider.hpp
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