Symphony Of Empires
slider.cpp
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// Symphony of Empires
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// Copyright (C) 2021, Symphony of Empires contributors
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program. If not, see <https://www.gnu.org/licenses/>.
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//
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// ----------------------------------------------------------------------------
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// Name:
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// eng3d/ui/slider.cpp
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//
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// Abstract:
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// Does some important stuff.
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// ----------------------------------------------------------------------------
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#include "eng3d/ui/slider.hpp"
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using namespace
UI
;
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Slider::Slider
(
int
_x,
int
_y,
unsigned
w,
unsigned
h,
const
float
_min,
const
float
_max,
Widget
* _parent)
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:
ProgressBar
(_x, _y, w, h, _min, _max, _parent),
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max{ _max },
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min{ _min }
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{
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this->
type
=
UI::WidgetType::SLIDER
;
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}
UI::ProgressBar
Definition:
progress_bar.hpp:46
UI::Slider::Slider
Slider(int x, int y, unsigned w, unsigned h, float min, float max, Widget *_parent=nullptr)
Definition:
slider.cpp:29
UI::Widget
The master widget all the other widgets inherit from, do not use directly instead use one of the many...
Definition:
widget.hpp:176
UI::Widget::type
UI::WidgetType type
Definition:
widget.hpp:320
UI::WidgetType::SLIDER
@ SLIDER
UI
Definition:
game_state.hpp:117
eng3d
src
ui
slider.cpp
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