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Symphony Of Empires
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#include <cstdint>#include <vector>#include <unordered_set>#include <string>#include <array>#include <memory>#include <glm/vec3.hpp>#include <glm/vec2.hpp>#include "eng3d/rectangle.hpp"#include "objects.hpp"#include "indpobj.hpp"#include "product.hpp"#include "building.hpp"#include "diplomacy.hpp"

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Classes | |
| class | Province |
| A single province, which is used to simulate economy in a "bulk-tiles" way instead of doing economical operations on every single tile. More... | |
| struct | Province::Battle |
| struct | Eng3D::Deser::Serializer< Province::Battle > |
| struct | Eng3D::Deser::Serializer< Province > |
| class | ProvinceManager |