Symphony Of Empires
minimap.hpp
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// Symphony of Empires
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// Copyright (C) 2021, Symphony of Empires contributors
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program. If not, see <https://www.gnu.org/licenses/>.
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//
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// ----------------------------------------------------------------------------
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// Name:
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// client/interface/minimap.hpp
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//
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// Abstract:
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// Does some important stuff.
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// ----------------------------------------------------------------------------
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#pragma once
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#include "eng3d/ui/window.hpp"
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#include "eng3d/ui/div.hpp"
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#include "
client/game_state.hpp
"
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namespace
Interface
{
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class
Minimap
:
public
UI::Window
{
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GameState
& gs;
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Widget
* mapmode_options =
nullptr
;
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void
set_mapmode_options(
Widget
* widget);
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public
:
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Minimap
(
GameState
& gs,
int
x
,
int
y
,
UI::Origin
origin
);
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};
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class
MapmodeCommodityOptions
:
public
UI::Div
{
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GameState
& gs;
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Minimap
* minimap;
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CommodityId
commodity_id = 0;
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std::function<float(
const
World
&,
ProvinceId
)> province_value;
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void
update_map_mode();
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public
:
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MapmodeCommodityOptions
(
GameState
& gs);
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};
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}
GameState
Definition:
game_state.hpp:127
Interface::MapmodeCommodityOptions
Definition:
minimap.hpp:41
Interface::MapmodeCommodityOptions::MapmodeCommodityOptions
MapmodeCommodityOptions(GameState &gs)
Definition:
minimap.cpp:276
Interface::Minimap
Definition:
minimap.hpp:32
Interface::Minimap::Minimap
Minimap(GameState &gs, int x, int y, UI::Origin origin)
Definition:
minimap.cpp:64
UI::Widget::y
int y
Definition:
widget.hpp:322
UI::Widget::origin
UI::Origin origin
Definition:
widget.hpp:318
UI::Widget::x
int x
Definition:
widget.hpp:322
UI::Widget::Widget
Widget()=default
UI::Window
Window widget, this widget is similar to a Group widget, the key difference is that this one can be m...
Definition:
window.hpp:39
World
Definition:
world.hpp:114
game_state.hpp
UI::Origin
Origin
The origin of the widget.
Definition:
widget.hpp:52
Interface
Definition:
game_state.hpp:111
CommodityId
Definition:
objects.hpp:31
ProvinceId
Definition:
objects.hpp:108
UI::Div
A basic widget without any presets.
Definition:
div.hpp:38
game
src
client
interface
minimap.hpp
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