- m -
- MainMenu()
: Interface::MainMenu
- MainMenuConnectServer()
: Interface::MainMenuConnectServer
- make_puppet()
: Nation
- make_rows_unactive()
: UI::Table< T >
- make_transparent()
: UI::Image
- make_widget()
: UI::Widget
- Manager()
: Eng3D::TrueType::Manager
- Map()
: Map
- MapmodeCommodityOptions()
: Interface::MapmodeCommodityOptions
- MapRender()
: MapRender
- mark_province_control_changed()
: ProvinceManager
- mark_province_owner_changed()
: ProvinceManager
- Material()
: Eng3D::Material
- MaterialManager()
: Eng3D::MaterialManager
- max()
: Eng3D::Rand
- max_height()
: UI::Widget
- Mesh()
: Eng3D::Mesh< V, T, C >
- MeshData()
: Eng3D::MeshData< V, T, C >
, Eng3D::MeshData< V, T, void >
- MeshStatic()
: Eng3D::MeshStatic< vtc_size, i_size, V, T, C >
- min()
: Eng3D::Rand
- Minimap()
: Interface::Minimap
- Model()
: Eng3D::Model
- ModelManager()
: Eng3D::ModelManager
- move()
: Eng3D::Camera
, Eng3D::FlatCamera
, Eng3D::OrbitCamera
- move_by()
: UI::Widget
- move_towards()
: Eng3D::ValueChase< T >
- move_unit()
: UnitManager
- music_enqueue()
: GameState