|
Symphony Of Empires
|
#include <string>#include <vector>#include <cstdint>#include <cstddef>#include <cassert>#include <type_traits>#include <glm/vec2.hpp>#include "objects.hpp"#include "eng3d/freelist.hpp"

Go to the source code of this file.
Classes | |
| struct | UnitType |
| Defines a type of unit, it can be a tank, garrison, infantry, etc this is moddable via a lua script and new unit types can be added. More... | |
| struct | Eng3D::Deser::Serializer< UnitType > |
| class | Unit |
| Roughly a batallion, consisting of approximately 500 soldiers each. More... | |
| struct | Eng3D::Deser::Serializer< Unit > |
| class | UnitManager |
| struct | Eng3D::Deser::Serializer< UnitManager > |