Symphony Of Empires
unit.hpp File Reference
#include <string>
#include <vector>
#include <cstdint>
#include <cstddef>
#include <cassert>
#include <type_traits>
#include <glm/vec2.hpp>
#include "objects.hpp"
#include "eng3d/freelist.hpp"
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Classes

struct  UnitType
 Defines a type of unit, it can be a tank, garrison, infantry, etc this is moddable via a lua script and new unit types can be added. More...
 
struct  Eng3D::Deser::Serializer< UnitType >
 
class  Unit
 Roughly a batallion, consisting of approximately 500 soldiers each. More...
 
struct  Eng3D::Deser::Serializer< Unit >
 
class  UnitManager
 
struct  Eng3D::Deser::Serializer< UnitManager >