Symphony Of Empires
top_window.hpp
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1 // Symphony of Empires
2 // Copyright (C) 2021, Symphony of Empires contributors
3 //
4 // This program is free software: you can redistribute it and/or modify
5 // it under the terms of the GNU General Public License as published by
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8 //
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11 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 // GNU General Public License for more details.
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15 // along with this program. If not, see <https://www.gnu.org/licenses/>.
16 //
17 // ----------------------------------------------------------------------------
18 // Name:
19 // client/interface/top_window.hpp
20 //
21 // Abstract:
22 // Does some important stuff.
23 // ----------------------------------------------------------------------------
24 
25 #pragma once
26 
27 #include "eng3d/ui/group.hpp"
28 
29 class GameState;
30 namespace Interface {
31  class TopWindow : public UI::Group {
32  GameState& gs;
33  public:
34  TopWindow(GameState& gs);
35  };
36  class TimeControlView : public UI::Group {
37  GameState& gs;
38  public:
40  };
41 }
TimeControlView(GameState &gs)
Definition: top_window.cpp:214
TopWindow(GameState &gs)
Definition: top_window.cpp:45
Grouping to keep widgets together without triggering events.
Definition: group.hpp:44