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Symphony Of Empires
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Implements the I/O functions for interacting with assets, please note that this is however outdated because <filesystem> now exists, but we are given more flexibility if we roll our own implementation to make a "mini Virtual-Filesystem". More...
Namespaces | |
| Asset | |
| StreamFlags | |
Classes | |
| struct | Path |
| The path class abstracts away most of the burden from handling system-dependant filesystem paths. More... | |
| class | PackageException |
| struct | Package |
| A package containing a set of assets. More... | |
| class | PackageManager |
Enumerations | |
| enum class | SeekType { START , END , CURRENT } |
Implements the I/O functions for interacting with assets, please note that this is however outdated because <filesystem> now exists, but we are given more flexibility if we roll our own implementation to make a "mini Virtual-Filesystem".
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strong |