Symphony Of Empires
concurrent_vector.hpp
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1 // Eng3D - General purpouse game engine
2 // Copyright (C) 2022, Eng3D contributors
3 //
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15 // along with this program. If not, see <https://www.gnu.org/licenses/>.
16 //
17 // ----------------------------------------------------------------------------
18 // Name:
19 // concurrent_vector.hpp
20 //
21 // Abstract:
22 // Does important stuff.
23 // ----------------------------------------------------------------------------
24 
25 #pragma once
26 
27 #include <vector>
28 
29 namespace tbb {
30  template<typename T>
31  struct concurrent_vector : std::vector<T> {
32 
33  };
34 }