Symphony Of Empires
blocked_range.hpp
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1 // Eng3D - General purpouse game engine
2 // Copyright (C) 2022, Eng3D contributors
3 //
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15 // along with this program. If not, see <https://www.gnu.org/licenses/>.
16 //
17 // ----------------------------------------------------------------------------
18 // Name:
19 // blocked_range.hpp
20 //
21 // Abstract:
22 // Does important stuff.
23 // ----------------------------------------------------------------------------
24 
25 #pragma once
26 
27 namespace tbb {
28  template<typename It>
29  struct blocked_range {
30  blocked_range(It _first, It _last)
31  : first{ _first },
32  last{ _last }
33  {
34 
35  }
36 
37  It first;
38  It last;
39  };
40 }
blocked_range(It _first, It _last)