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| BattleWidget (Map &map, UI::Widget *parent) |
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void | set_battle (Province &province) |
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virtual | ~BattleWidget () |
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| Div (int x, int y, unsigned w, unsigned h, Widget *parent=nullptr) |
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virtual | ~Div () override |
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| Widget ()=default |
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| Widget (Widget *parent, int x, int y, unsigned w, unsigned h, WidgetType type) |
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| Widget (Widget *parent, int x, int y, unsigned w, unsigned h, WidgetType type, std::shared_ptr< Eng3D::Texture > tex) |
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| Widget (const Widget &)=default |
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| Widget (Widget &&) noexcept=default |
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Widget & | operator= (Widget &) noexcept=default |
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Widget & | operator= (const Widget &)=default |
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virtual | ~Widget () |
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constexpr void | move_by (const glm::ivec2 offset) |
| Moves a widget by x and y. More...
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void | add_child (UI::Widget &child) |
| Adds a children to the widget. More...
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template<typename T , typename ... Targs> |
T & | make_widget (Targs &&...args) |
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virtual void | on_render (Context &, Eng3D::Rect viewport) |
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virtual void | set_text (const std::string &text) |
| Generates text for the widget and overrides the current text texture. More...
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virtual void | set_tooltip (UI::Tooltip *tooltip) |
| Set the tooltip to be shown when this widget is hovered, overrides the previous tooltip. More...
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virtual void | set_tooltip (const std::string &text) |
| Set the tooltip to be shown when this widget is hovered, but generate it from a string instead of taking an already existing widget. More...
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virtual void | set_tooltip (std::function< std::string()> tooltip_text_creator) |
| Set the tooltip to be shown when this widget is hovered, but generate when used needed. It is created from a string instead of taking an already existing widget. More...
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glm::ivec2 | get_y_bounds () const |
| Obtains the height of the top and bottom overflow in widget That is the space that the children of this widget take up but cannot be seen. More...
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void | scroll (int y) |
| Scrolls all the children of this widget by a factor of y. More...
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constexpr void | set_y (int _y) |
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constexpr void | above_of (const UI::Widget &rhs) |
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constexpr void | below_of (const UI::Widget &rhs) |
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constexpr void | left_side_of (const UI::Widget &rhs) |
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constexpr void | right_side_of (const UI::Widget &rhs) |
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virtual void | set_on_click (std::function< void(UI::Widget &)> _on_click) |
| Sets the on_click function of this widget. More...
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virtual void | set_on_each_tick (std::function< void(UI::Widget &)> _on_each_tick) |
| Sets the on_each_tick function of this widget. More...
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virtual void | set_on_drag (std::function< void(glm::ivec2, glm::ivec2)> _on_drag) |
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template<typename F > |
void | sort_children (F &&comp) |
| Sort the children of this widget. More...
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void | kill () |
| Kills the current widget, setting it up for deletion when dead widgets are cleared by the UI context. More...
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void | kill_children () |
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size_t | max_height () const |
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bool | is_pinned = false |
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bool | is_render = true |
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bool | is_scroll = false |
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uint32_t | is_hover = 0 |
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bool | is_float = false |
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bool | is_fullscreen = false |
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bool | is_transparent = false |
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bool | managed = true |
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UI::Widget * | parent = nullptr |
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std::vector< std::unique_ptr< UI::Widget > > | children |
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bool | have_shadow = false |
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UI::Origin | origin = UI::Origin::UPPER_LEFT |
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UI::WidgetType | type |
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int | x = 0 |
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int | y = 0 |
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glm::ivec2 | padding { 0 } |
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size_t | width = 0 |
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size_t | height = 0 |
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std::shared_ptr< Eng3D::Texture > | current_texture |
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std::shared_ptr< Eng3D::Texture > | text_texture |
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int | text_offset_x = 4 |
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int | text_offset_y = 4 |
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UI::Align | text_align_y = UI::Align::START |
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UI::Align | text_align_x = UI::Align::START |
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Eng3D::Color | text_color = Eng3D::Color(0.f, 0.f, 0.f) |
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std::shared_ptr< Eng3D::TrueType::Font > | font |
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UI::Border | border |
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Eng3D::Color | background_color = Eng3D::Color(1.f, 1.f, 1.f, 0.f) |
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UI::Flex | flex = UI::Flex::NONE |
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UI::FlexJustify | flex_justify = UI::FlexJustify::START |
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UI::Align | flex_align = UI::Align::START |
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UI::Overflow | overflow = UI::Overflow::CLAMP |
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size_t | flex_gap = 0 |
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UI::Tooltip * | tooltip = nullptr |
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std::function< UI::Tooltip *()> | tooltip_creator |
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void * | user_data = nullptr |
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std::function< void(glm::ivec2 mouse_pos, glm::ivec2 mouse_delta)> | on_drag |
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std::function< void(UI::Widget &)> | on_update |
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std::function< void(UI::Widget &)> | on_click |
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std::function< void(UI::Widget &)> | on_click_outside |
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std::function< void(UI::Widget &)> | on_each_tick |
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std::function< void(UI::Widget &, int i)> | on_pos_recalc |
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std::function< void(UI::Widget &, glm::ivec2 mouse_pos, glm::ivec2 widget_pos)> | on_hover |
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int | lua_on_update = 0 |
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int | lua_on_click = 0 |
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int | lua_on_click_outside = 0 |
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int | lua_on_each_tick = 0 |
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int | dpad_index = 0 |
| Index for select_dpad_ui_widget , 0 means index=Auto (first to last) More...
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int | scrolled_y = 0 |
| Total amount of scroll. More...
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void | draw_rectangle (int x, int y, unsigned w, unsigned h, Eng3D::Rect viewport, const Eng3D::Texture *tex) |
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void | draw_rect (const Eng3D::Texture *tex, Eng3D::Rect rect_pos, Eng3D::Rect rect_tex, Eng3D::Rect viewport) |
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bool | clickable_effect = true |
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Definition at line 37 of file battle_widget.hpp.