Symphony Of Empires
battle_widget.hpp
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// Symphony of Empires
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// Copyright (C) 2021, Symphony of Empires contributors
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program. If not, see <https://www.gnu.org/licenses/>.
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//
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// ----------------------------------------------------------------------------
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// Name:
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// eng3d/ui/battle_widget.hpp
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//
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// Abstract:
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// Does some important stuff.
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// ----------------------------------------------------------------------------
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#pragma once
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#include "eng3d/ui/div.hpp"
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class
Province
;
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class
Map
;
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namespace
UI
{
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class
Image;
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class
ProgressBar;
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}
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namespace
Interface
{
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class
BattleWidget
:
public
UI::Div
{
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Province
* province =
nullptr
;
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Map
& map;
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UI::Image
* left_flag_img;
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UI::Div
* left_size_label;
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UI::Image
* right_flag_img;
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UI::Div
* right_size_label;
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public
:
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BattleWidget
(
Map
& map,
UI::Widget
*
parent
);
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void
set_battle
(
Province
& province);
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virtual
~BattleWidget
() {}
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};
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}
Interface::BattleWidget
Definition:
battle_widget.hpp:37
Interface::BattleWidget::set_battle
void set_battle(Province &province)
Definition:
battle_widget.cpp:87
Interface::BattleWidget::~BattleWidget
virtual ~BattleWidget()
Definition:
battle_widget.hpp:49
Interface::BattleWidget::BattleWidget
BattleWidget(Map &map, UI::Widget *parent)
Definition:
battle_widget.cpp:41
Map
Definition:
map.hpp:89
Province
A single province, which is used to simulate economy in a "bulk-tiles" way instead of doing economica...
Definition:
province.hpp:48
UI::Image
Image widget, can display pictures or effects on the screen.
Definition:
image.hpp:43
UI::Widget
The master widget all the other widgets inherit from, do not use directly instead use one of the many...
Definition:
widget.hpp:176
UI::Widget::parent
UI::Widget * parent
Definition:
widget.hpp:314
Interface
Definition:
game_state.hpp:111
UI
Definition:
game_state.hpp:117
UI::Div
A basic widget without any presets.
Definition:
div.hpp:38
game
src
client
interface
battle_widget.hpp
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