The UI context that handles all the ui widgets.
Multiline textbox that allows more descriptive paragraphs than the Label widget.
virtual void on_render(Context &ctx, Eng3D::Rect viewport)
virtual void set_text(const std::string &text)
Generates text for the widget and overrides the current text texture.
Text(int x, int y, unsigned w, unsigned h, UI::Widget *parent)
bool auto_adjust
Whetever to auto adjust the widget depending on the text.