Symphony Of Empires
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A serializer optimized to memcpy directly the element into the byte stream use only when the object can be copied without modification (i.e a class full of ints) The elements must have a fixed size for this to work. More...
#include <serializer.hpp>
Public Types | |
template<bool is_const> | |
using | type = typename CondConstType< is_const, T >::type |
Static Public Member Functions | |
template<bool is_serialize> | |
static void | deser_dynamic (Eng3D::Deser::Archive &ar, type< is_serialize > &obj) |
A serializer optimized to memcpy directly the element into the byte stream use only when the object can be copied without modification (i.e a class full of ints) The elements must have a fixed size for this to work.
Definition at line 162 of file serializer.hpp.
using Eng3D::Deser::SerializerMemcpy< T >::type = typename CondConstType<is_const, T>::type |
Definition at line 164 of file serializer.hpp.
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inlinestatic |