Symphony Of Empires
Eng3D::Deser::SerializerBitset< T, N > Struct Template Reference

#include <serializer.hpp>

Public Types

template<bool is_const>
using type = typename CondConstType< is_const, T >::type
 

Static Public Member Functions

template<bool is_serialize>
static void deser_dynamic (Eng3D::Deser::Archive &ar, type< is_serialize > &obj_group)
 

Detailed Description

template<typename T, int N>
struct Eng3D::Deser::SerializerBitset< T, N >

Definition at line 293 of file serializer.hpp.

Member Typedef Documentation

◆ type

template<typename T , int N>
template<bool is_const>
using Eng3D::Deser::SerializerBitset< T, N >::type = typename CondConstType<is_const, T>::type

Definition at line 295 of file serializer.hpp.

Member Function Documentation

◆ deser_dynamic()

template<typename T , int N>
template<bool is_serialize>
static void Eng3D::Deser::SerializerBitset< T, N >::deser_dynamic ( Eng3D::Deser::Archive ar,
type< is_serialize > &  obj_group 
)
inlinestatic

Definition at line 298 of file serializer.hpp.


The documentation for this struct was generated from the following file: