Symphony Of Empires
Eng3D::Curve Struct Reference

#include <curve.hpp>

Public Member Functions

 Curve ()=default
 
 Curve (std::vector< glm::vec3 > points, std::vector< glm::vec3 > normals, float width)
 
 ~Curve ()=default
 
void add_line (std::vector< glm::vec3 > points, std::vector< glm::vec3 > normals, float width)
 
void upload ()
 

Detailed Description

Definition at line 38 of file curve.hpp.

Constructor & Destructor Documentation

◆ Curve() [1/2]

Eng3D::Curve::Curve ( )
default

◆ Curve() [2/2]

Eng3D::Curve::Curve ( std::vector< glm::vec3 >  points,
std::vector< glm::vec3 >  normals,
float  width 
)

Definition at line 35 of file curve.cpp.

◆ ~Curve()

Eng3D::Curve::~Curve ( )
default

Member Function Documentation

◆ add_line()

void Eng3D::Curve::add_line ( std::vector< glm::vec3 >  points,
std::vector< glm::vec3 >  normals,
float  width 
)

Definition at line 40 of file curve.cpp.

◆ upload()

void Eng3D::Curve::upload ( )

Definition at line 45 of file curve.cpp.


The documentation for this struct was generated from the following files: