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Symphony Of Empires
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#include <audio.hpp>
Public Member Functions | |
| Audio ()=default | |
| Audio (const std::string &path) | |
| ~Audio () | |
Public Attributes | |
| void * | stream = nullptr |
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default |
| Eng3D::Audio::Audio | ( | const std::string & | path | ) |
| Eng3D::Audio::~Audio | ( | ) |