Symphony Of Empires
|
#include <audio.hpp>
Public Member Functions | |
Audio ()=default | |
Audio (const std::string &path) | |
~Audio () | |
Public Attributes | |
void * | stream = nullptr |
|
default |
Eng3D::Audio::Audio | ( | const std::string & | path | ) |
Eng3D::Audio::~Audio | ( | ) |