Symphony Of Empires
product.hpp File Reference
#include <string>
#include <deque>
#include <limits>
#include <glm/glm.hpp>
#include <glm/gtx/compatibility.hpp>
#include "objects.hpp"
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Classes

struct  Commodity
 A commodity, mostly serves as a "product type". More...
 
struct  Eng3D::Deser::Serializer< Commodity >
 
struct  Product
 A product (based off a Commodity) which can be bought by POPs, converted by factories and transported. More...
 
struct  Eng3D::Deser::Serializer< Product >