Symphony Of Empires
LUA_util Namespace Reference

Functions

void save (GameState &gs, const std::string &savefile_path)
 
void load (GameState &gs, const std::string &savefile_path)
 

Function Documentation

◆ load()

void LUA_util::load ( GameState gs,
const std::string &  savefile_path 
)
Todo:
Events aren't properly saved yet

Definition at line 219 of file lua_save_util.cpp.

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◆ save()

void LUA_util::save ( GameState gs,
const std::string &  savefile_path 
)

Definition at line 116 of file lua_save_util.cpp.

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