Symphony Of Empires
material.hpp File Reference
#include <string>
#include <map>
#include <vector>
#include <memory>
#include <glm/vec3.hpp>
#include <glm/vec4.hpp>
Include dependency graph for material.hpp:

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Classes

struct  Eng3D::Material
 A definition for a surface/color/texture to be applied to a model. More...
 
class  Eng3D::MaterialManager
 

Namespaces

 Eng3D