Symphony Of Empires
log.hpp
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1 // Eng3D - General purpouse game engine
2 // Copyright (C) 2021, Eng3D contributors
3 //
4 // This program is free software: you can redistribute it and/or modify
5 // it under the terms of the GNU General Public License as published by
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8 //
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10 // but WITHOUT ANY WARRANTY; without even the implied warranty of
11 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 // GNU General Public License for more details.
13 //
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15 // along with this program. If not, see <https://www.gnu.org/licenses/>.
16 //
17 // ----------------------------------------------------------------------------
18 // Name:
19 // log.hpp
20 //
21 // Abstract:
22 // Does some important stuff.
23 // ----------------------------------------------------------------------------
24 
25 #pragma once
26 
27 #include <string>
28 
29 namespace Eng3D::Log {
30  void log(const std::string_view severity, const std::string_view category, const std::string_view msg);
31  void debug(const std::string_view category, const std::string_view msg);
32  void warning(const std::string_view category, const std::string_view msg);
33  void error(const std::string_view category, const std::string_view msg);
34 }
35 
36 #include "eng3d/string.hpp"
void error(const std::string_view category, const std::string_view msg)
Definition: log.cpp:68
void debug(const std::string_view category, const std::string_view msg)
Definition: log.cpp:58
void log(const std::string_view severity, const std::string_view category, const std::string_view msg)
Logs data to a file or console.
Definition: log.cpp:41
void warning(const std::string_view category, const std::string_view msg)
Definition: log.cpp:64