Symphony Of Empires
close_button.cpp
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1 // Symphony of Empires
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16 //
17 // ----------------------------------------------------------------------------
18 // Name:
19 // eng3d/ui/close_button.cpp
20 //
21 // Abstract:
22 // Does some important stuff.
23 // ----------------------------------------------------------------------------
24 
25 #include "eng3d/ui/close_button.hpp"
26 
27 UI::CloseButton::CloseButton(int _x, int _y, unsigned w, unsigned h, UI::Widget* _parent)
28  : UI::Widget(_parent, _x, _y, w, h, UI::WidgetType::BUTTON)
29 {
30 
31 }
CloseButton(int x, int y, unsigned w, unsigned h, Widget *parent=nullptr)
The master widget all the other widgets inherit from, do not use directly instead use one of the many...
Definition: widget.hpp:176
WidgetType
The type of the widget, some widgets share types between them to keep simplicity.
Definition: widget.hpp:76