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Symphony Of Empires
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#include <rivers.hpp>
Public Member Functions | |
| Rivers (Eng3D::State &s, bool lazy_init=true) | |
| Construct a new Eng3D::Rivers object. More... | |
| ~Rivers ()=default | |
| void | draw (const Eng3D::Camera &camera) |
Definition at line 39 of file rivers.hpp.
| Eng3D::Rivers::Rivers | ( | Eng3D::State & | _s, |
| bool | lazy_init = true |
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| ) |
Construct a new Eng3D::Rivers object.
| _s | Game state |
| lazy_init | Whetever to postpone creation until later |
Definition at line 37 of file rivers.cpp.

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default |
| void Eng3D::Rivers::draw | ( | const Eng3D::Camera & | camera | ) |