Symphony Of Empires
Eng3D::Rivers Class Reference

#include <rivers.hpp>

Public Member Functions

 Rivers (Eng3D::State &s, bool lazy_init=true)
 Construct a new Eng3D::Rivers object. More...
 
 ~Rivers ()=default
 
void draw (const Eng3D::Camera &camera)
 

Detailed Description

Definition at line 39 of file rivers.hpp.

Constructor & Destructor Documentation

◆ Rivers()

Eng3D::Rivers::Rivers ( Eng3D::State _s,
bool  lazy_init = true 
)

Construct a new Eng3D::Rivers object.

Parameters
_sGame state
lazy_initWhetever to postpone creation until later

Definition at line 37 of file rivers.cpp.

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◆ ~Rivers()

Eng3D::Rivers::~Rivers ( )
default

Member Function Documentation

◆ draw()

void Eng3D::Rivers::draw ( const Eng3D::Camera camera)

Definition at line 165 of file rivers.cpp.

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The documentation for this class was generated from the following files: