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Symphony Of Empires
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The purpouse of the serializer is to serialize objects onto a byte stream that can be transfered onto the disk or over the network. Should the object have any pointers - they would need to be converted to indexes accordingly for proper transmission. More...
#include <serializer.hpp>


Public Member Functions | |
| Exception (const ::std::string &msg) | |
| virtual const char * | what () const noexcept |
The purpouse of the serializer is to serialize objects onto a byte stream that can be transfered onto the disk or over the network. Should the object have any pointers - they would need to be converted to indexes accordingly for proper transmission.
Definition at line 51 of file serializer.hpp.
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inline |
Definition at line 54 of file serializer.hpp.
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inlinevirtualnoexcept |
Definition at line 57 of file serializer.hpp.