Symphony Of Empires
binary_image.hpp File Reference
#include <cstdint>
#include <cstddef>
#include <exception>
#include <memory>
#include <string>
#include <variant>
#include "eng3d/io.hpp"
#include "eng3d/color.hpp"
Include dependency graph for binary_image.hpp:

Go to the source code of this file.

Classes

class  Eng3D::BinaryImageException
 
struct  Eng3D::BinaryImage
 This binary image class helps load images and visual resources from the disk; the binary image IS NOT a texture, it is intended to be used in contextes which are NOT rendering - for rendering purpouses see texture class from client's implementation. More...
 

Namespaces

 Eng3D