This is the complete list of members for Eng3D::SimpleModel, including all inherited members.
buffer | Eng3D::Mesh< glm::vec3, glm::vec2 > | |
DataType typedef | Eng3D::Mesh< glm::vec3, glm::vec2 > | |
draw(const Eng3D::OpenGL::Program &shader, int instances=0) const | Eng3D::SimpleModel | virtual |
Mesh< glm::vec3, glm::vec2 >::draw(int instances=0) const | Eng3D::Mesh< glm::vec3, glm::vec2 > | inline |
indices | Eng3D::Mesh< glm::vec3, glm::vec2 > | |
instancing(I &instances_buffer, int instances=0) | Eng3D::Mesh< glm::vec3, glm::vec2 > | inline |
material | Eng3D::SimpleModel | |
Mesh(enum Eng3D::MeshMode _mode) | Eng3D::Mesh< glm::vec3, glm::vec2 > | inline |
Mesh(const Mesh &)=delete | Eng3D::Mesh< glm::vec3, glm::vec2 > | |
Mesh(Mesh &&) noexcept=default | Eng3D::Mesh< glm::vec3, glm::vec2 > | |
mode | Eng3D::Mesh< glm::vec3, glm::vec2 > | |
operator=(const SimpleModel &)=delete | Eng3D::SimpleModel | |
Mesh< glm::vec3, glm::vec2 >::operator=(const Mesh &)=delete | Eng3D::Mesh< glm::vec3, glm::vec2 > | |
SimpleModel(enum Eng3D::MeshMode _mode) | Eng3D::SimpleModel | inline |
SimpleModel(const SimpleModel &)=delete | Eng3D::SimpleModel | |
SimpleModel(SimpleModel &&) noexcept=default | Eng3D::SimpleModel | |
upload() const | Eng3D::Mesh< glm::vec3, glm::vec2 > | inlinevirtual |
~Mesh()=default | Eng3D::Mesh< glm::vec3, glm::vec2 > | virtual |
~SimpleModel()=default | Eng3D::SimpleModel | |