Symphony Of Empires
BuildingId Member List

This is the complete list of members for BuildingId, including all inherited members.

BuildingId()=defaultBuildingId
BuildingId(size_t _id)BuildingIdinline
EntityId() noexcept=defaultEntityId< uint8_t >
EntityId(uint8_t _id) noexceptEntityId< uint8_t >inline
EntityId(size_t _id) noexceptEntityId< uint8_t >inline
EntityId(EntityId< uint8_t > &&) noexcept=defaultEntityId< uint8_t >
EntityId(const EntityId< uint8_t > &) noexcept=defaultEntityId< uint8_t >
idEntityId< uint8_t >
invalid_idEntityId< uint8_t >static
operator size_t() const noexceptEntityId< uint8_t >inline
operator++() noexceptEntityId< uint8_t >inline
operator++(int) noexceptEntityId< uint8_t >inline
operator--() noexceptEntityId< uint8_t >inline
operator--(int) noexceptEntityId< uint8_t >inline
operator<=>(const EntityId< uint8_t > &o) const noexcept=defaultEntityId< uint8_t >
operator=(const EntityId< uint8_t > &) noexcept=defaultEntityId< uint8_t >
operator==(const EntityId< uint8_t > &o) const noexceptEntityId< uint8_t >inline
Type typedefEntityId< uint8_t >
~EntityId() noexcept=defaultEntityId< uint8_t >